THE CHILD AS A PLAYER AND HIS/HER SPECIAL READING GAMES: FOR AN ANALYSIS OF OPTICAL ILLUSIONS BOOKS

Authors

  • Sara Reis da Silva

Keywords:

optical illusions books, reading game, playfulness, sensoriality

Abstract

Optical illusion books belong to the category of object-books and of movable books, whose main feature ¡is interactivity with the reader. Also known as action books or special effects books, these texts invite to participate in a special reading game. Intentionally playful, they compel readers to question models of reading. This study aims at deepening a critical reflection on these books, by analysing, using textual techniques of analysis from the scope of narratology, six examples, all recently edited and selected for their aesthetic quality and innovative character: Isto ou Aquilo? [This or ThatA, by Dobroslav Foll; Olá Adeus [Hello Goodbye], by Delphine Chedru; Veo Bichos [/ see animals], by Cintia Martín; and Nova lorque em Pijamarama [New York in Pyjamaramal, Luna Parque em Pijamarama [Luna Park in Pyjamarama], and Os Meus Robós em Pijamarama [My Robots in Pyjamaramal, by Michael Leblond and Frédérique Bertrand. These books provide an acetate overlay for transforming illustrations. Most also have a grid to slide over the pages to produce new images. Some have a narrative, while others are just a visual sequence representing several objects, human figures or nature elements. These books surprise, require trained perception and interpretation skills. By responding to the child's ludic impulse, as well as contributing to increase concentration power and stimulating their imagination, these "participation books” become aesthetically and intellectually captivating.

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Published

2017-06-18

Issue

Section

Artículos